
Possession is a game mechanic in Unreal Engine 5 (UE5) that allows the player character to take control of a non-player character (NPC) or object in the game world. This can be used for a variety of purposes, such as solving puzzles, completing quests, or simply exploring the environment from a different perspective.
To possess a pawn in UE5, the player must first target the pawn by aiming at it and pressing the interact button. Once the pawn is targeted, the player can press the possess button to take control of it. The player will then be able to control the pawn’s movement, actions, and abilities.